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  • Introduction
  • My App
  • 讀書心得
  • Flutter Tutorial
  • Daily Coding
  • LeetCode
  • Data Structures & Algorithms
  • ARKit by Tutorials
    • Section I: Getting Started with ARKit
    • Section II: Portal Apps
    • Section III: Interactive AR Apps
    • Section IV: Face-Based AR
      • Chapter 14: Getting Started with Face-Based AR
      • Chapter 15: Tracking the User’s Face
      • Chapter 16: Creating Assets for Face-Based AR
      • Chapter 17: Working with Blend Shapes
      • Chapter 18: Recording Your ARKit Experience with ReplayKit
    • Section V: Game Physics
    • Section VI: Persistent & Shared Experience
    • Section VII: Image Tracking, Object Detection & AR Quick Look
  • Beginning ARKit
  • Machine_Learning_iOS筆記
  • Design_Patterns筆記
  • Swift_Apprentice筆記
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  1. ARKit by Tutorials

Section IV: Face-Based AR

Chapter 14: Getting Started with Face-Based ARchevron-rightChapter 15: Tracking the User’s Facechevron-rightChapter 16: Creating Assets for Face-Based ARchevron-rightChapter 17: Working with Blend Shapeschevron-rightChapter 18: Recording Your ARKit Experience with ReplayKitchevron-right
PreviousChapter 13: Location Tracking & Beaconschevron-leftNextChapter 14: Getting Started with Face-Based ARchevron-right

Last updated 6 years ago